Apple iPhone 4G HD Review – The Next iPhone

If we go by the rumour that is taking round in the mobile phone industry, Apple iPhone 4G HD is going to be announced soon. It is expected that the mobile phone will be launched in end-May or early-June period. the device will be based on the iPhone operating system, which is the Mac OS and it is going to provide tough competition to all the leading smart phone of the present time.

Some of the basic highlights of Apple iPhone 4G includes dual core processor, OLED touchscreen, 5 mega pixel camera with LED flash and HD video recording, video calling, double storage capacity at 64 GB and 32 GB and removable battery.

The mobile phone is supportive to GPS with A GPS support. Apple 4G HD iPhone comes with Google maps, TV out, digital compass, and active noise cancellation with dedicated microphone.

The biggest highlight of the new Apple device called 4G HD is its immaculate touch screen display. the screen size of the phone is 3.5 inches and it is a TFT capacitive touch screen. the display features 16 million colours and a resolution of 640 x 960 pixels. some of the major highlights of the touch screen are inclusive of proximity sensor for auto turn off, accelerometer sensor for auto rotate, scratch resistant surface, and multi touch input method.

Apple 4G HD iPhone will be supportive to both 2G and 3G networks. the users of the 2G network will get the support of quad band GSM 850/ 900/ 1800/ 1900; while the 3G users will get the network coverage of tri band HSDPA 850/ 1900/ 2100.

The mobile phone is quite big in size and that is why there might be some sort of criticism. some section of mobile phone users does not like the big factor and want to stick to the palm-friendly devices. Apple iPhone 4G HD measures 114.3 x 58.7 x 9.4 mm and it weighs 140 grams. Therefore, it is definitely not pocket friendly handset.

Among the biggest highlights, the camera feature of Apple iPhone 4G is very prominent. the mobile phone is expected to bring a 5 mega pixel snapper with some immaculate features LED flash, auto focus, geo tagging and touch focus. the image resolution is 2592 x 1944 pixels. Other entertainment features of the mobile phone include built in audio and video player and gaming applications.

Apple iPhone 4G HD will be powered by Li-Ion battery.

Best Bluetooth Headsets for iPhone 4

It seems that the laws are getting stricter everyday when it comes to driving and talk on the cell phone. this used to just be just frowned on by law enforcement because of safety, but it is an actual crime. these laws have made Bluetooth headsets extremely popular. there are a lot of great Bluetooth headsets for the iPhone on the market, but it is wise to do a little research before going out and purchasing one. Among the different versions of this popular iPhone accessory, there are a ton of unique features. consider what you need your Bluetooth earpiece to do for you before going out and spending a pretty penny on one Here is a cheat list of the best iPhone Bluetooth earpieces on the market.

Bluetrek Metal Evolution

Are you looking for sleek and minimalistic Bluetooth earpiece that looks as cool as you feel? Well, isn’t that what everyone is looking for? the Metal Evolution earpiece for iPhone is the ultimate device. one of the most attractive features that this accessory possesses is its noise cancelling feature. Do you often have crying babies in the car that keep you from having a conversation? Say goodbye to this situation because this Bluetooth headset will cancel a baby’s scream out in seconds. this earpiece fits right into the interior region of your ear and doesn’t have any irritating loop that goes around the exterior of your ear.

Motorola HK200

The Motorola HK200 Bluetooth accessory is perfect for the person that loves a great value along with a simple product. this earpiece has probably the least amount of features among all Bluetooth headsets, which makes it amazingly simple to use. this headset is recommended for those people that don’t consider themselves to be technically savvy. you may want to start out with a simple Bluetooth headset like the Motorola HK200 to see if you even like to use this type of device.

Plantronics Voyager 520

Plantronics is a manufacturer that has focused their whole existence on creating efficient and useful Bluetooth headsets for iPhone users. the Voyager 520 is a well-designed accessory that effectively combines performance and value. Users tend to rave about the high quality sound that comes out of this earpiece. Plantronics makes a wide variety of Bluetooth headsets but this model is, by far, the best value – especially if you can find it on sale.

Don’t wait for a cell phone ticket – try a Bluetooth headset today

iOS 6: Top 10 Hot New Features

Apple News

For Apple, creating and implementing must-have features before users even realize that they can’t live without them has been the basis of their mobile business model.

That said, there are equal helpings of me-too and bleeding edge innovation in Apple’s next-gen mobile operating, and Senior Vice President Scott Forstall laid out the roadmap to this Fall’s iOS 6 release at the 2012 WWDC Conference. Here’s the best of it.

The first half of the list focuses on the updated and often innovative conveniences that iOS will deliver when it ships this Fall, likely in October.

Top 10 new iOS 6 Features

10. Facebook Integration — If you are a Facebook junky, having a single login with fine-app control is going to be great, providing set-it-once and forget-it convenience. This is the kind of throw away “it just works” functionality that Apple excels at. Here’s hoping the implementation meets these high expectations.

09. FaceTime over 3G — Here is a feature that should have been in there from the beginning. given how pissy and whiny Apple’s carrier partners are, however, it is somewhat surprising the we are getting this functionality at all. Who doesn’t love the fact that Apple’s sticking it to ‘em?

08. Photo Stream Sharing — the first version of this feature was just a fire house that broadcast every photo or image you took or collected on your i-thing with no way to finely control which images got viewed let alone a way to delete potentially embarrassing pics (i.e. porn). all of that will be fixed in iOS 6, coming this Fall.

07. Remodeled Stores — not a lot of folks are talking about the Music, Movies, Book and App store revamps coming in iOS 6. If properly executed, finding exactly what you want and doing so quickly will just work. Please, Apple, help us spend even more money, more efficiently. Come on, take our money.

06. Safari Improvements — You have one life to live and it’s all inside Safari. Sync what you’re doing across all of your i-things in real time. Soon your iPhone, iPad and Mac know and own it all, except maybe the bathroom and bedroom. maybe.

05. VIP Mail & do not Disturb — Apple hasn’t yet invented a way to keep us from playing all of those awesome iPhone and iPad games, but they have found ways to block out annoying co-workers, family and friends. Obviate those distracting emails, phone calls and instant messages. Leave me alone — I have work (games) to do (play)!

04.Guided Access — Education was the focus of this feature’s demo at WWDC, but the implications are far reaching vis-a-vis how managers in every business can control how students, workers and customers can use centrally issued Apple i-things. think kiosk mode, but with more finely tuned control. It will be interesting to see how Apple, developers and other partners (i.e. control freak wireless carriers?) build out this functionality going forward.

03. new Maps App — Apple started buying mapping technology firms years ago and finally delivered working product at WWDC. An immediate leap forward vis-a-vis visualizing and interacting with our world — 3D flyover is absolutely stunning — the long-term import becomes clearer when you consider how things like Siri and Passbook become fully and seamlessly integrated.

02. Siri for iPad — Apple’s digital assistant is fun and engaging, but neither truly intelligent nor indispensable. how do we get there from here? Device by device, application by application, Apple will relentlessly roll Siri out, gathering data and fine tuning her until we can’t live without her.

Another step along that road is the fact that Siri in iOS 6 will better answer your questions about sport (scores, standings), restaurant (reviews, reservations) and movie (reviews, reservations, purchase) — big improvements all ’round.

01. Passbook — the single feature with the most potential to change how we use our Apple i-things is Passbook. Initially targeted at ticketed events and services, like movies and air travel, Passbook is a first look at Apple’s cashless, credit-card-free world of tomorrow. though not yet hinted at by the lords of Cupertino, imagine your iTunes account tied directly to your iPhone and a single payment source for everything in your life — will that be cash, Visa or iPhone, sir?

Samsung Galaxy S III Review – Watch CNET’s Video Review

With the Samsung Galaxy S III (S3), Samsung has done it again. For the third consecutive year, its flagship Galaxy phone is a tidy package of top-flight specs, approachable design, steady performance, and compelling pricing. Starting its U.S. sales debut with five carriers — Verizon, AT&T, Sprint, T-Mobile, and U.S. Cellular — makes this smartphone nearly ubiquitous. Samsung’s aggressive distribution strategy gives it a leg up against its chief Android rival, the HTC One X, but it fails to sweep HTC’s finest, and Apple fans will scoff at Samsung’s imitation Siri.

That isn’t to say that the Galaxy S III (henceforth also known as the GS3) does not impress. from the outside in, it has a large, vibrant HD display; Android 4.0 Ice Cream Sandwich; a sharp 8-megapixel camera; 4G LTE support; a zippy dual-core processor; and tons of internal memory and 2GB RAM. The $199.99 price tag for the 16GB version is highly competitive, and that, along with its carrier spread, makes the GS3 priced to sell.

Some have slammed Samsung for formulaic specs and design, and to some extent, the critics are correct. Samsung isn’t setting hardware standards with new creations, and the GS3’s software additions, while interesting and useful, mostly build off existing Android capabilities. regardless, Samsung has continued to produce stronger subsequent models than its first Galaxy S home run. There’s a reason why the Galaxy S II sold over 50 million units worldwide, and why the GS3’s preorder sales smashed U.K. records. Samsung clearly has its formula worked out for making higher-end features familiar, expected, and easily within reach — and in the all-around excellent Galaxy S3, it shows.

Pricing and availabilityI don’t usually start a review with pricing information, but in this case, it’s worth the bird’s-eye view of which carrier offers which capacity of each color when, and for how much.

AT&T Samsung Galaxy S III ($199.99): 4G LTE in 39 markets; simultaneous voice and data; 16GB model available in blue, white, and (later this summer, and exclusive to AT&T) red

Sprint Samsung Galaxy S III (16GB, $199.99; 32GB, $249): 3G now, 4G LTE when Sprint launches its LTE network; Google Wallet, unlimited data option; available in 16GB (blue, white) and 32GB (blue, white) models

T-Mobile Samsung Galaxy S III (16GB, $229.99, $279.99 [Value plan]; 32GB, $279.99, 329.99 [Classic plan]): HSPA+ 42; simultaneous voice and data; available in 16GB (blue, white) and 32GB (blue, white) models

U.S. Cellular Samsung Galaxy S III (16GB and 32GB, price TBD): 4G LTE in 6 markets, 3G elsewhere; eligible for carrier points; available in 16GB (blue, white) and 32GB (white) models

Verizon Samsung Galaxy S III (16GB, $199.99; 32GB, $249): 4G LTE, 258 markets; eventual global data roaming, voice/data; available in 16GB (blue, white) and 32GB (blue, white) models

This is a review of the 16GB version of Sprint’s Galaxy S3 in white.

DesignIt won’t wow you with neon colors or evocative, industrial design; it doesn’t have the sharpest screen on the market; and its body isn’t fashioned from ceramic, glass, or micro-arc oxidized aluminum. that said, the Galaxy S3 is about the nicest plastic phone I’ve ever seen. likely tired of hearing complaints about how cheap-feeling Samsung phones can be, the company decided to focus instead on making the contours more premium — without giving up its light, inexpensive, and shatterproof material of choice.

The Samsung Galaxy S III looks and feels smooth, glossy, and far more luxe than previous Galaxy handsets.

(Credit:Josh Miller/CNET)

Peer closely at the phone (it comes in ceramic white, pebble blue, and later a red shade exclusive to AT&T) and you’ll see that Samsung has rounded the edges and corners to attain smooth spines and trim pieces all around. The phone designers also intentionally arranged the backing to give the phone more of a unibody feel.

Samsung doesn’t shy away from high gloss and sheen in either white or blue models and somehow, it all works. The pebble-blue variety has lighter blue spines than its steel gray-blue backing, and I like the brushed-metal grain to its uncompromisingly plastic finish. In addition, the phone has felt good in my hand every time I’ve picked it up since CTIA. It’s slick and touchable, and seems to warm to the touch, which gives it the sense that it’s conforming to your grip. though smooth, the GS3 isn’t slippery, and although fairly light (at 4.7 ounces, just a tad heavier than the One X), it doesn’t feel like it’s missing a battery or other essential components. The handset’s highly reflective surfaces are its most major design flaw.

When it comes to size, the GS3 is a big device. At 5.4 inches tall and 2.8 inches wide, it’s slightly larger and thicker than the Samsung Galaxy Nexus. Samsung seems to enjoy pushing the envelope when it comes to creating smartphone displays that border on minitablet territory (the 5.3-inch Galaxy Note even became a cult hit, with about 7 million global sales.) Yet, the handset’s slim 0.34-inch width, contoured sides, and glossy coating add up to that comfortable handhold.

My hands are fairly small, so I passed the phone around to see what others thought, regardless of their personal phone choice. most initially found the GS3 large, but warmed up to it as they played around. those with smaller hands than mine generally thought it too big. Almost all of them commented on the light weight. My colleagues also stuck the GS3 in front, back, shirt, and jacket pockets; everyone found a way they said they’d carry it (which really only proves that CNET editors are a resourceful bunch.)

Press and hold the GS3’s home button to surface your recent apps. Double-press to launch S Voice.

(Credit:Josh Miller/CNET)

Above the screen are the proximity and ambient light sensors, the indicator LED, and a 1.9-megapixel front-facing camera. Below it is a physical home button, which Samsung managed to keep in this handset, as opposed to the typical soft-touch navigation buttons we often see in Android phones. In general, I can get behind this kind of button, but the GS3’s is slightly less comfy in its squashed and narrow form than if it were a larger rectangle or a square. Flanking this button are the back key and the menu key, which fade after a few seconds of use. It’s interesting that Samsung kept its menu button rather than the default recent-apps tab in Ice Cream Sandwich. you can still view recent applications by holding down the Home button.

On the right spine is the power button, and on the left you’ll find the volume rocker. You’ll charge through a Micro-USB power button on the bottom, and listen to audio through the 3.5mm headset jack up top. The 8-megapixel camera lens and flash are on the rear, with the microSD card slot and Near-Field Communication (NFC)-capable battery behind the back cover. The Galaxy S III takes a Micro-SIM card.

All about the screen: In terms of screen size, the Galaxy S III’s 4.8-inch HD Super AMOLED display (with a 1,280×720-pixel resolution) fits right between the Galaxy Nexus (4.65 inches) and the Galaxy Note (5.3 inches), both of them honkers on their own. It’s almost identical to the HTC One X (4.7 inches.) how much you like the size depends on your preference for large-screen phones. if you like ’em on the smaller side, you’ll find this excessive. if you enjoy having more screen real estate for reading and watching videos, you’ll likely approve.

The HD Super AMOLED screen on the Galaxy S3 (center) was dimmer beside other top smartphones, the HTC One X (top) and iPhone 4S (bottom).

(Credit:Josh Miller/CNET)

Samsung’s new flagship phone is one of the first handsets to use Corning’s Gorilla Glass 2, a thinner, lighter, more responsive cover glass material that the two companies also say lets colors shine brighter. I definitely noticed the screen’s sensitivity; at times I barely had to brush the display for a response. Colors looked bright and vibrant with the phone in a dark setting, but slide to full brightness and the screen sometimes seemed dark, especially when compared with other phones at full throttle.

Like typical AMOLED displays, the GS3 overdoes it on the greens, which stand out more than on phones with LCD screens, or when you view photos you took yourself. I downloaded a high-res image with varying contrasts and colors on five phones, also at peak brightness — the GS3, Galaxy Nexus, Galaxy Note, iPhone 4S, and HTC One X. The Galaxy Note’s resolution was a little looser than that of the other four because of its lower pixel density. The GS3 showed a much dimmer picture than the Galaxy Nexus did. Colors on the HTC One X and iPhone 4S were bright and looked truer to life. Blacks looked blacker on the Nexus’ AMOLED screen, but there was far more detail throughout the images on the One X and iPhone 4S, which both use LCD screens with in-plane switching (IPS.) from there, quality was a tossup, with some features of the image looking better on the iPhone, and some looking better on the One X.

Don’t get me wrong — the GS3’s screen is still lovely when you aren’t peering at it side by side with another screen, but the comparative image darkness is a little disappointing, and was especially noticeable in my sunny-day photo and video shoots. Part of the screen dimness problem is that some apps, like the browser, were actually less bright by default. Even when I changed system settings to full blast, the browser remained dimmer until I changed its individual brightness setting. In general, I appreciate Samsung’s power-saving checks and balances, but checking settings throughout the phone was confusing.

Interface and OS Android 4.0 Ice Cream Sandwich looks great on the GS3, especially because Samsung used a lighter hand with its TouchWiz interface than on previous versions. that said, Samsung hasn’t fully adopted all of Google’s visual cues, like the ICS menu (I personally miss this interface touch.) With TouchWiz, Samsung is able to add things like gestures and systems control access in the notifications pull-down. There are also the unique additions that Samsung tacked on to Android Beam.

Android Beam gets a boost in S Beam, which can share videos and photos with a tap.

(Credit:Josh Miller/CNET)

Not every one of the GS3’s special additions is essential, and some, like sharing content through AllShare Play and GroupCast, are unnecessarily complicated to set up and use. While Samsung deserves kudos for brainstorming and implementing these features, customers will care more about overall camera performance than the capability to tag friends’ faces in photos.

S Beam: Built on top of Android Beam for Ice Cream Sandwich, the Samsung-only S Beam wields NFC and Wi-Fi Direct to “beam” larger-file photos, videos, and documents — that’s in addition to Android Beam’s capability of sharing URLs, maps, and contact information. behind the scenes, NFC initiates the handshake, and the Wi-Fi Direct protocol takes over for larger files. The combination isn’t groundbreaking, perhaps, but Samsung deserves credit for packing it up in one seamless action. as with Beam, you won’t have to do more than press the backs of the phones together, confirm the beam, and pull the phones apart. The larger the file, the longer it usually takes for the transfer magic to happen.

S Beam worked flawlessly every time I tried it. Samsung really does get a high-five for this addition, which goes beyond simple cleverness to actual usefulness.

S Voice: and then there’s S Voice. Samsung’s answer to Apple’s Siri, S Voice is a personal assistant that plumps up Android’s built-in Voice Actions into the more personal format that Apple popularized with Siri. Vlingo powers S Voice on the listening and interpretation front (Siri uses Nuance), and sources answers from databases like Wolfram Alpha. you launch S Voice by double-pressing the home button, and can wake up S Voice in between commands by saying, “Hello, Galaxy” (this is optional and drains the battery faster.)

You can do a lot with S Voice (left), but only if it understands you (right.)

(Credit:Jessica Dolcourt/CNET)

S Voice can launch apps and turn-by-turn navigation; switch into driving mode; voice-dial; tweet; get the weather; compose a memo; search contacts; and schedule tasks. it can also take a photo, place and answer calls, search the Web, adjust the volume, send e-mail and text messages, record voices, and launch the native music player. it also ties into Android 4.0’s lock screen security, so you can use your voice to unlock the phone. as a bonus, you can program four of your own voice commands to open the camera, record your voice, and check for missed calls and messages.

S Voice sounds great in theory, but it didn’t work well. sometimes it didn’t work at all. throughout my testing period, I used S Voice extensively, asking the phone to perform the full range of tasks. sometimes it delivered what I wanted immediately, like driving directions or turning Wi-Fi on and off. Other times, it must have stuffed cotton in its digital ears and repeatedly garbled or blanked on what I wanted. My favorite was when it knew exactly what I said, repeated my command (you can choose voice feedback in addition to text,) and then did nothing. There was also the time that S Voice stalled on deleting an alarm, then ignored my subsequent request to finish the first one.

S Voice is Samsung’s garbled answer to Apple’s Siri.

(Credit:Josh Miller/CNET)

On the whole, S Voice is more rigid than Siri about syntax and the software takes a while to process. unless I’m driving or otherwise hands-free, I find it faster and less frustrating to set your own alarm, or turn on driving directions before engaging the ignition. Siri also has its share of slowness and interpretation issues, but it’s performed more consistently for me in my tests. In my S Voice versus Siri showdown, Apple’s assistant trounced S Voice in a poor showing that makes S Voice seem more like a beta product than a Siri substitute.

Sharing software: Multimedia sharing is a Galaxy S3 emphasis, with four main ways to share your stuff through different means, like DLNA and Wi-Fi Direct protocols.

AllShare Play uses DLNA to share multimedia across your Samsung TVs, tablets, and phones, so you can play a video you shot on your phone on the TV, and do things like control the volume from your handset. A Web storage element has you access content on your other devices by tapping into a third-party client, SugarSync.

Face recognition software prompts you to tag yourself and your friends, even on photos taken with the front-facing camera, like this one.

(Credit:Josh Miller/CNET)

GroupCast, which you can use as a presentation service, uses AllShare Play. it takes seven steps (including a password and PIN number) to set up the share, but once you do, you can share a folder — like slides or photos — across all phones you’ve invited into the GroupCast. any device can control the screens, and annotate with pen strokes that fade after a few seconds. Samsung should let the GroupCast leader lock it down.

Buddy Photo Share is a neat optional in-camera feature that can e-mail or text a freshly shot photo to the person you tag in it. Photos show up in a “received” folder in the recipient’s gallery.

ShareShot is a camera shooting mode that uses Wi-Fi Direct in the background to automatically send photos to your friends as you shoot them, instead of e-mailing them after the fact. Multiple people can get in on the deal — so long as they’re within about 100 yards, about the length of a football field. Photos also appear in the gallery. you lose ShareShot when you switch shooting modes.

My problem with these tools is that some of them have unintuitive and disjointed user experiences. it isn’t always obvious how to get to a feature, how to sign others up, and how to find your shared content afterward.

FeaturesAn Android Ice Cream Sandwich phone through and through, the GS3 is fully loaded with all the Google goodies, and then some. There are the Google apps and services, like Gmail, Maps with turn-by-turn voice navigation, a music player, and YouTube, to name just a few. Wi-Fi, GPS, Wi-Fi Direct, and Bluetooth 4.0 are other communication features, along with NFC (which powers stuff you can do with TecTiles and Google Wallet.)

Apple Iphone 3g Refurbished

People will drop them. one would find such specs in a personal computer or laptop. I consider it as a great advantage for just any iPhone owner whose device has just apple iphone 3g refurbished got repaired. this leads to the development of iPhone application development companies in the market and this industry witnessing a constant rise in its demand against its supply. the going price for a replacement is a whopping $ 649. When there are customers there is a market. Apple’ s iPhone functions are also called iPhone App. with the craze of iPhones zooming apple iphone 3g refurbished up, giants the qualification for its scenarios have also gone up. Today, numerous offshore companies offer the service of iPhone application development which is innovations very cost- effective. It adds sophistication towards the definition of your iPhone. iPhone development and iPad application development teams use iCloud technology the iCloud service by Apple is available to all iPhone, iPad, and Mac users and incorporates all apps into a service that will merge the Mobile me apple iphone 3g refurbished storage service with a new iTunes- in- the- ether service. just a single clickand the phone capture the sweet smile of your loved ones in no time. however many of us do not know the process of updating such features on to your iPhone. in our example above we are postulating that ” our app can provide customers with up to date information about how to make more sales from their website”. Blackberry was the best alternate choice and with respect to email only, might have apple iphone 3g refurbished been a better choice. every day new apple iphone 3g refurbished iPhone SIP client options are coming on the market and diehard iPhone users can even get their iPhone SIP client apps directly from the iPhone store if thats the way they apple iphone 3g refurbished want to go. version apple iphone 3g refurbished of iPhone 4 ( don’ t feel trouble to activation everytime when ads apple iphone open the mobile phone ) Another important iPhone accessory apple iphone 3g refurbished is the screen protector. the main advantage of the CandyShell Speck iPhone 4S case is ease of docking the iPhone on standard docking stations.

Apple iPhone 3GS, 4 won’t get turn-by-turn navigation, fly-over maps in iOS 6

Sponsored links, if any, appear in green. Apple iOS 6Apple iOS 6

Apple has revealed that the iPhone 3GS and iPhone 4 will not be getting all of the new features that are coming with the brand-new Maps app in iOS 6 announced this week. Most notably, the older devices will not get the turn-by-turn directions and the nifty 3D flyover features that Apple was proudly displaying during yesterday’s presentation of the new operating system.

Apple did not say why the iPhone 3GS and iPhone 4 would not be getting these specific features, but many assume that it is because they do not have A5 or A5X processors and just aren’t up to the task when it comes to processing power needed for the new features. even worse for owners of the iPhone 3GS, Apple says the 2009-era phone will not get shared Photo Streams, the new VIP email features, and the offline reading list in the Safari browser that are all due to come with iOS 6. meanwhile, 2010’s iPhone 4 won’t be able to use the FaceTime video calling feature over cellular networks, unlike the iPad 2, new iPad, and iPhone 4S.

of course, it is pretty amazing that Apple is upgrading the three-year-old iPhone 3GS to iOS 6 at all, since the first-generation iPad and third-generation iPod touch won’t even be invited to the party. Still, there are likely a number of users that recently picked an iPhone 3GS from AT&T on the cheap that won’t get to enjoy all of the latest and greatest that iOS has to offer.

source: Apple, via: The Verge

iPhone Game Friday: New Releases

July has crept up on us, bringing some serious heat with it (here in the northern hemisphere at least). If you’re hiding out from the scorching sun, you may need to replenish your stock of portable games — and as usual, we’re here to help!

Come on in and read about our favourite new titles for this week, including a wicked sci-fi racer, an all-star sequel, and what may just be the most visually impressive iOS game we’ve ever seen…

Enjoy the weekend and well see you back here next Friday for another roundup of fresh iOS games — leave us your thoughts in the comments!

Personalize Your Phone With iPhone 4 Skins

iPhones are one of many most favored phones available on the market right now for their gigantic collection of apps and custom remaking. it has come to be the must have style accessory. One method to customize it and make it exclusive to you, is by making use of iPhone 4 skins. these kinds of skins are generally protective cases which fit comfortably on your own iPhone that will not just make it seem exclusive but also shields your mobile phone from scrapes and tumbles.

Distinct cases can be applied to fit your attire you might be wearing or make use of the case to show your preferred sports team. your iPhone 3Gs is your home away from home and is an essential accessory, why not make it appear exceptional and shield it at the same time? There is nothing more dull than finding the same looking mobile phone time and time again again. Distinctive iPhone 4 skins get rid of those troubles by adding personalization to your new iPhone 4.

There are several different kinds of cases that you can pick from. for athletics lovers, you can convey your love simply by picking out a genuine leather textured cellular case. these kinds of cases are a favorite since they tend to be individually textured so that you can show any football or baseball team.

Combine cases together with a display protector to guard your cellphone even more. Adding the display protector to your cellphone 4 skins not only can personalize your cell phone to match your sporting activities and style, but also guard it from neglect and accidents. Apple iPhone 4 skins also create wonderful presents for those sports fans in your family.

Presently there are a large array of exclusive apple iPhone 4 skins to choose from that could satisfy anyone’s special preferences. many come with a screen protector for extra defense as well. Pick one out as a Xmas or birthday present for a good friend or loved one. Choose multiple cases to change out every so often.

All these cases are specially designed to your own i phone. Pick anywhere from enjoyable and modern skins to much more vintage or perhaps plain skins. Swap all of them out to match up attire or just to show how you really feel at that time. have the satisfaction of knowing that there is a no chance of running into an individual with the very same case. Yours definitely will be one of a kind.

If you are shopping to get extra protection for your iPhone 3Gs but are certainly not as interested in fancy, unique cases and just desire something basic, there are leather-based cases of which will do just that. most of these cases are provided in black color or brown leather which may be plain or subtly textured. these types of cases will protect your own cell phone from damage with genuine leather.

These leather cases are usually smooth enough to adapt to your mobile phone, fitting snugly without leaving any tacky deposits behind like other skins, nevertheless at the very same time are tough enough to endure scrapes and breaks or cracks for you to allow your own smartphone to have the best defense against accidents.

How To Make iPhone Apps (And Make Money That Will Replace Your 9-5): A Beginner’s Guide

Every month, Apple’s app store makes nearly a quarter of a billion dollars in sales of their apps and games. Everyday people are each raking in hundreds to thousands of dollars on a daily basis by creating and selling these very same apps. I’m sure you’ve heard the stories of people like Ethan Nichols, the creator of iShoot, making $600,000 in a month, or the brain behind iFart making $27,249 in a single day. the numbers are both astounding and inspiring to say the least, but such figures naturally lead the curious and logical person to ask, but how exactly do these people make money with iPhone apps?

When looking through the eyes of the consumer, there are two types of apps: paid and free, with each having its own advantages, and each being equally lucrative. the paid app revenue model is quite straightforward. Apps are offered for sale at a set price, usually somewhere between 99 cents and $2.99, which may seem modest at first, until you realize that these numbers could easily translate to $1 million to $3 million in revenue for a popular app.

The free app revenue model, on the other hand, has its basis in advertising, which it relies upon to bring in profits. Advertising itself is a multi-billion dollar industry monthly, and with the number of iPhone and iPhone app users currently at over 70 million and growing, companies are realizing the value in advertising through apps. Google AdSense and AdMob are two standouts at the forefront of serving mobile ads, which often take the form of banners running across the top or bottom of the app screen space. in its relatively brief lifespan, AdMob mobile ads have resulted in over 474 billion impressions, which translates to lots of happy advertisers, and therefore lots of happy app developers with even happier wallets.

An advantage to offering apps for free to the consumer is that they get a chance to first test out your app, risk free. An unknown, independent app developer may have trouble getting people to pay for their apps, since there may be some uncertainty about the app’s interface, usefulness, or potential bugs or technical glitches. but when the app is offered for free, the consumer can be more at ease, and the developer can gain the trust of a new customer who could pay off in the long run, which introduces a new revenue model that is growing in popularity that merges the free and paid revenue models. This freemium model entails offering the product for free initially, then charging later, which should be easy after the consumer has already established their necessity for the app. This way, app creators get a chance to cash in on profits through both advertising in the free app and backend purchases.

There are multiple ways of offering an app free, then making money later. one can offer the ability to unlock additional levels (for games) or features (for apps) for an extra price, which can sometimes mean offering a lite or demo version first. or, some apps offer the entire app for free, then the ability to remove ads for a price. many developers also make money offering a free app with in app purchases, which allows the app user to buy items using virtual currencies that help them to better use the app or advance in the game. Facebook’s Mafia Wars is one of several games they offer that implement this model. This model can be tricky, however, because developers must balance providing an additional purchase that enhances the app or game experience, while simultaneously not cheating people who opt not to upgrade by making them feel as if they have an incomplete, unusable app.

One final step in making money with apps, is capitalizing upon the success one has already achieved. Once developers make money and gain notoriety with a popular app, they can advertise within that app for a new, upcoming app that they have created. They can leverage their company’s notoriety and release and market subsequent apps, taking advantage of their wide user base of already happy app users.